Super Adventure Festival 2026 Is Live!

Super Adventure Festival 2026 Is Live!

It’s time for the most pixelated party in Guild Wars 2®, the Super Adventure Festival! Moto has once again opened the doors to his virtual world, inviting players to jump, battle, and collect a treasure trove of new and returning rewards. Moto has also opened a new (partially submerged) test zone for early access!

Super Adventure Festival ends May 5. Check out the full release notes on the official forums, or log into Guild Wars 2 now and check your in-game mail for an invitation to the Super Adventure Festival. Double-click the invitation item to teleport instantly to the Super Adventure Box near Magustan Court Waypoint in Rata Sum.

New retro-themed weapon rewards for the Super Adventure Festival.

A range of retro rewards is newly available! In addition to returning awards, adventurers can earn a Powered Vest, Plush Ess Backpack, the Forged-Light weapon set, a Mini Super Red Ooze, and a Retro-Forged longbow, focus, and greatsword. New homestead decorations, including the Super Rapids Flowing Water and Super Rapids Plateau, have also been added.

We’ll be partying up with some of our partners to play Super Adventure Festival. Tune into our Twitch channel at 12:00 p.m. Pacific Time (UTC-7) on April 17 to join the fun!

Enjoy the festival and good luck testing World 3’s Test Zone 2 for Moto!

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Celebrating 21 Years of Adventures with the Guild Wars Anniversary Sale!

Celebrating 21 Years of Adventures with the Guild Wars Anniversary Sale!

Guild Wars Anniversary Sale

Guild Wars® was released 21 years ago this month, and we’re celebrating with a sale. Save during the Anniversary Sale, now through April 16 at 10:00 a.m. Pacific (UTC-7), when you buy or gift Guild Wars® Reforged, Guild Wars Eye of the North™, or the Guild Wars Bonus Mission Pack.

  • Guild Wars Reforged—40% Off
  • Guild Wars Eye of the North—40% Off
  • Guild Wars Bonus Mission Pack—40% Off

In addition, until April 16 save 40% on all Guild Wars Reforged in-game items!

The sale is also on Steam, but only until April 9 at 10:00 a.m. Pacific (UTC-7).

Adventure awaits!

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Discover Amazing Discounts and Bundles During the Magical March Sales

Discover Amazing Discounts and Bundles During the Magical March Sales

A cutoff image of a charr, Evon Gnashblade, and an announcement about the start of our March sales.

Tyrians, rejoice! Our yearly Black Lion Trading Company’s March sales have begun! Many discounts are awaiting you, so buckle up and take a gander at our selection. During our sales, we’re adding bundles that will upgrade your account with valuable items. But that’s not all! Some cherished items are about to return to the Gem Store at a discounted price. As always, brand-new cosmetic items and Black Lion Chest updates are on the calendar, too. Follow the trail of discounted goodies over here:

March Sales Schedule

Black Lion Chest Keys will be discounted by 30% during two separate intervals. Stock up from February 27 to March 3 and from March 28 to March 31 to take full advantage of these savings!

Week 1—February 24 until March 3

  • Outfits—25% off
  • Unique Weapon Skins—25% off
  • Featured Bundle—Fashionista’s Package (see below for details)

Week 2—March 3 until March 10

  • Mount Skins—25% off
  • Dye Kits—25% off
  • Novelty Items—25% off
  • Featured Bundle—Fashionista’s Package (see below for details)

Week 3—March 10 until March 17

  • Backpiece Skins—25% off
  • Gliders—25% off
  • Chairs—25% off
  • Featured Bundle—Build and Equipment Template Bundle (see below for details)

Week 4—March 17 until March 24

  • Unique Armor Skins—25% off
  • Emotes and Expansion Items—25% off (includes jade bot skins, fishing rod skins, and homestead items)
  • Permanent Finishers—25% off
  • Featured Bundle—Superb Storage Package (see below for details)

Week 5—March 24 until March 31

  • Character and Account Upgrades—25% off (includes Bank Tab Expansions, Bag Slot Expansions, Character Slot Expansions, and gathering tools)
  • Featured Bundle—Superb Storage Package (see below for details)

Fashionista’s Package

We’re kicking off our March sales with an amazing bundle tailored for all lovers of high Tyrian couture! This fashionable offer can only be purchased once per account and contains the following items:

  • 1 Black Lion Outfit Voucher
  • 1 Black Lion Weapons Voucher
  • 1 Black Lion Cape Voucher
  • 5 Guaranteed Dye Unlocks

The Fashionista’s Package is now available for 800 gems from February 24 until March 10.

Build and Equipment Template Bundle

From March 10 until March 17, upgrade your account with our returning template bundle! This offer can be obtained once per account, and it is available for 800 gems.

  • 2 Build Template Expansions
  • 2 Equipment Template Expansions

Superb Storage Package

From March 17 until March 31, expand your journey in Tyria with a variety of items that’ll enhance your incredible adventures. The Superb Storage Package has a limit of one purchase per account, and it is available for 1,600 gems.

  • 1 Bag Slot Expansion and 20-Slot Bag
  • 1 Shared Inventory Slot
  • 1 Character Slot Expansion
  • 1 Material Storage Expander

Have fun, and happy gaming!

  • Available Now in the Gem Store!

    Log into Guild Wars 2 and press ‘O’ to access the Black Lion Trading Company for these great offers and more!

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The Mischievous Ferret Warclaw Skin Jumps into the Gem Store!

The Mischievous Ferret Warclaw Skin Jumps into the Gem Store!

    Mischievous Ferret Warclaw Skin

    Ferret warclaws are known for their playful and prankish behavior; they are extremely energetic but also love sleeping for long periods during the day. With a mount like this, you won’t run out of funny and fluffy surprises! The Mischievous Ferret Warclaw Skin is now available for 1,600 gems.

    A male human rides a warclaw with a skin that looks like an adorable and mischievous ferret.

    What’s in Stock

    We’re shuffling our stock of mount and skiff skins this week! Starting on Friday, February 20, these items are 20% off until March 6. Some of our favorite items include: Shelled Skyscale Skin, The Ferryman’s Skiff Skin, War-Torn Marauder Warclaw Skin, Dreadnought Raptor Skin, Regal Moth Skyscale Skin, Panda Roller Beetle Skin, and Fluffy Samoyed Jackal Skin.

    Returning This Week

    Looking to share an item between all your characters? We have the perfect discount for you! From today until February 24, Shared Inventory Slots are available at a 20% discount.

    A male human rides a warclaw with a skin that looks like an adorable and mischievous ferret.

  • Available Now in the Gem Store!

    Log into Guild Wars 2 and press ‘O’ to access the Black Lion Trading Company for these great offers and more!

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Help Us Test New WvW Scoring in a Beta Test Starting February 27!

Help Us Test New WvW Scoring in a Beta Test Starting February 27!

Greetings, gamers!

The Competitive team is excited to talk about an upcoming event we’ll be running during the month of March! As we’ve talked about in the past, one of our priorities is to align player goals when it comes to winning and make winning feel important to teams. On the road to reaching this goal, we’ve made several changes to scoring in World vs. World (WvW) in the past. We’ve made updates to victory points and adjusted the points gained from objectives, both per tick and on capture, but now we’re looking at changing how War Score is gained.

Before we dive into the details, it is important to note that the changes we’re making for this event are not final. We’ll be looking for and gathering as much feedback as possible from the community, and we will make updates or even fully roll back changes as needed.

World vs. World landscapes at night

What Is War Score, Exactly?

War Score is the term for the points you currently gain from capturing and holding on to objectives. These points accumulate over the course of a skirmish—a two-hour window in WvW—and at the end of each skirmish. Victory points are awarded to teams based on that score, which in turn accumulates over the course of the week. We want to change how War Score is gained throughout the skirmish period while incentivizing and rewarding more active gameplay. To achieve this, we have some War Score rebalancing changes that we’ll be beta testing in an event in the near future!

During this test, we’ll be removing the points gained from holding objectives. This sounds like a big change, and it is, but we’re going to add it back in several different places. You’ll earn points for taking part in multiple different activities in WvW as either a defender or an attacker while ultimately helping your team achieve victory. You can get points for things like killing guards, building siege equipment, and downing and resurrecting players. The purpose of these changes is to give more agency to players when it comes to how their team is performing in the Mist War while not relying so much on passive progress ticks. That being said, it’ll still be extremely important to hold on to objectives and participate in actively defending the objectives you own, as you can generate large amounts of War Score for your team during defense events. Additionally, the points gained from capturing objectives will be increased. Several actions that grant War Score will also scale by objective type, upgrade level, and the number of defenders in the area.

A skirmish over a control point in WvW at night.

Schedule Change

Currently, new teams are created during the first week of each month; however, for this test, we’ll be moving team creation a week earlier, starting on February 27. This means you’ll need to have the correct guild selected for team creation before lockout on Monday, February 23. This test will run for about five weeks, with the next team-creation period returning to its normal schedule on April 3, which will mark the end of this test.

Quality-of-Life Updates

We’re also planning to make some quality-of-life updates to a few WvW systems alongside this test, including allowing waypoints in your home borderland and Eternal Battleground spawn keeps without needing to upgrade and a change to help cut down on players being stuck in their spawn keep versus overwhelming forces on Eternal Battlegrounds. We will also be adding access to the newly released Infinite Utility Primer and Infinite Metabolic Primer via WvW, as we mentioned on the forums. The full notes on these changes will be found in the February 24 release notes.

World vs. World landscapes at night

What Comes Next?

Before signing off, we want to give a brief overview of some other WvW work that we have planned. During the beta test, we’ll be paying close attention to the amount of War Score being generated from the new sources to see how they’re performing relative to our expectations. We plan to run a second beta test of the system with these War Score adjustments alongside another new system: end-of-match rewards. As mentioned earlier, we want to make winning a match feel more important to teams, and additional incentives for match placement are one element of that. After the second test is complete, we’ll reevaluate the state of War Score distribution, and if we’re happy with the result, the changes will stay enabled. Otherwise, we’ll continue to iterate on the system through beta-event tests until we feel that it meets our goals. End-of-match rewards will be permanently enabled once we’re confident that the updated War Score system is a good representation of playing WvW with the intent to win.

End-of-match rewards are a good reason to care about the match at large, but we also want to reward players for their accolades during smaller chunks of time. With that in mind, we’ll be looking to create a similar reward system on a per-skirmish level to better align with individual play sessions. Log on, play for a skirmish, and get some cool stuff.

World vs. World landscapes at night

Further down the road, we also plan to look at the participation system with many of the same intentions as the War Score updates: rewarding players for active gameplay while removing some of the passivity of the current system.

These plans are largely focused on updating reward structures and incentives to better align with active gameplay, but we’re also looking into new content ideas. While there aren’t any specifics to share just yet, we’re thinking about ways to add new gameplay experiences to WvW. Whether that will be by refreshing existing mechanics or adding new things entirely—i.e., new events—we’ll likely want to leverage a similar beta test and iteration cycle for these new ideas, but our goal is to find things that will be positive permanent additions to WvW.

As always, we’re on the lookout for smaller quality-of-life adjustments or mechanical tweaks to improve the overall gameplay experience and flow of the game mode for the future, and your feedback helps shape the direction of those changes.

Happy gaming! We’ll see you in the Mists!

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